The chapters aim to be understandable for people without any graphics programming experience, but are still interesting to read for the more experienced users. ![]() If you enjoy reading content that provides step-by-step instructions, clear examples, and that won't throw you in the deep with millions of details, this book is probably for you. Therefore, my aim is to provide a platform that is both complete and easy to understand. Throughout the internet there are thousands of documents, books, and resources on learning OpenGL, however, most of these resources are only focused on OpenGL's immediate mode (commonly referred to as the old OpenGL), are incomplete, lack proper documentation, or are not suited for your learning preferences. The aim of LearnOpenGL is to show you all there is to modern OpenGL in an easy-to-understand fashion with clear examples, while also providing a useful reference for later studies. ![]() Welcome to the online book for learning OpenGL! Whether you are trying to learn OpenGL for academic purposes, to pursue a career or simply looking for a hobby, this book will teach you the basics, the intermediate, and all the advanced knowledge using modern (core-profile) OpenGL.
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